Breda University of Applied Sciences
Student work from BUas Games
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Where the Wind Blows
"Going Bonkers" vehicle rig by Tatiana Fedotova
"Cerrado Vegetation" by Davi van den Berg
Osakabe by Isa Weijers
'Method of Loci' by @Everyone Games
'Ruckus & Rascal' by Deviants
'Hellbound' by Bermuda Studios
'Viking Hiking' by Asgardeners
'The Cleansing' by Uncontrolled Chaos
'Talisman Artisan' by Tiny Tea
'Pango' by Chonky Jones Studio
'Iron Line' by Studio Trainwreck
'Echoes Of Silence' by Team Chikara
'Camp Champ' by Couch Crew
Dragon Bust by Manouk Kennis
Ancient Dance Mocap project
Remnants in the Sand
Body Armour by Kai Derzbach
Weapon by Jessica Simons
Weapon by Juanvi Riquelme Garcia
Environment vegetation research by Máté Válent
Character concept by Ruben Smit
Character by Alexandru Horvath
Makeshift firearm by Jose Luis Pellegrino
Environment scene by Roshant Elvin
Environment scene by Costa Borghart
Environment by Costa Borghart
3D Character: Elden Knight by Kai Derzbach
Character modeling by Isa Weijers
Environmental world building by David van Dijk
Character modeling by Jaydo de Ruijter
Environment by Sander Agelink
Environment building by Jamey Brand
Environment building by Máté Válent
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